NIGHT
INDEPENDENT
Personal Project
OBJECTIVE
This project showcases my ability to manipulate time and perspective through slow-motion and revolving camera techniques, aiming to enhance action and visual appeal of the scenes.
TOOL AND TECHNOLOGIES
Animation was created in Unreal Engine Sequencer. To achieve revolving camera animation Camera Crane was attached main character and projectile. Adobe Premier was used to colour grade and for the final edit.
PROCESS AND CHALANGES
Process involved detailed planning for the camera paths and experimenting with different frame rates to achieve the desired slow-motion effect.
OUTCOME NAD LEARNINGS
Video effectively demonstrates the use of slow-motion and revolving camera techniques to create a engaging visual experience. I have gained deeper insights into the technical aspects of frame rate manipulation, enhancing my overall technical and artistic toolkit.
YEAR
2023
GENRE
Cinematic
PLATFORM
Media