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NIAGARA EFFECTS

INDEPENDENT

Personal Project

OBJECTIVE

Collection was developed to demonstrate technical abilities within Niagara VFX system. Showcasing range of effects that can be used in games or cinematics.

TOOL AND TECHNICS

The effects were created using Unreal Engine, specifically with the Niagara VFX system, alongside Photoshop for custom textures. 

PROCESS AND CHALANGES

Biggest challenge was performance and hardware limitation in amount of particles that can be spawn or quality that can be rendered. 

OUTCOME AND LEARNING

Completing this collection significantly increased my proficiency with Niagara VFX system, enhancing my ability to tailor complex Visual Effects to specific artistic visions or technical requirements.

YEAR

2024

GENRE

Showcase

PLATFORM

Windows, PC.

PORTAL

FIRE WALK

Dunas de Corralejo 

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